"Eugenio" The Security Guard

The Original Security Guard

Artifact description


My stepdad, Eugene, saw my “Showcase Gallery” that I had create for my final project presentation in GAM-465 to display my most-prized collection of artifacts, with all of the AI “gallery visitors”, and he thought that there should be someone guarding the exhibits!

 I had taken the Unreal Engine 3rd person character model, changed the textures to a wooden texture and made a simple AI that made them wooden-mannequin visitors of the gallery that paced to the different exhibit and could track me if I toggle on tracking. There were adult and children AI visitors created, each with their own voices and phrases commenting on the exhibits and the gallery. 

For the security idea, I then made another copy of the new adult male "gallery visitor" AI character blueprint and created a security guard that only paced to hunt the player character wherever they go in the gallery. I recorded my stepdad spouting off the rules of a gallery like “No running in the gallery” and “No touching the exhibits” or “You break it, you buy it!”
This worked great for GAM-465 where my main focus was on the gallery and the slideshow part of the gallery. The security guard would even run to chase you if you were trying to get away! 

"Eugenio" The
Security Guard 

Updated Artifact


Tool(s) used


Highlighted skills


Reflection

The Texture Updates

YouTube face morph showing the evolution of the textures used to transform the character model.

Texture Image Carousel

The Face Swap Smurf, The Super Hero, The Cyborg, The Human, and The Android.

Human "Eugenio"

"Eugenio" Just Hangin' out at The Showcase Gallery

"Eugenio"
The Android Security Guard
Refined Artifact

Ben (My Gpa)
The Android Security Guard

Eric (My Dad)
The Android Security Guard

The Android Security Force

Face Renders 

Provided By MakerWorld:
"Make My Statue"
https://makerworld.com/makerlab/makeMyStatue

The face renders for the Showcase Gallery security staff were all generated by the "Make My Statue" AI from MakerWorld. I downloaded the STL files generated from the website and used the face, ears, head and hair from the Eugenio statue STL and added it to a copy of Unreal Engine's default 3rd Person Character model blueprint. After the updates to Eugenio in Blender, I face-swapped the updated model to add Ben, and Eric to my security staff.